libghostty als zweite Terminal-Engine integriert (Default ghostty, SwiftTerm Fallback)
- vendor/libghostty: vorgebaute macOS-libghostty.a (arm64) + Header + Build-Patches + README - Sources/CGhostty: C-Modul der libghostty-C-API - Sources/MiniTerm/Ghostty.swift: GhosttyApp + GhosttySurfaceView (Surface, Input, Größe, Fokus) - main.swift: Engine-Wahl per Info.plist MTEngine - Package.swift: CGhostty-Target + Link gegen libghostty + Frameworks - STATUS.md: Stand, Build-Weg (macOS-15-VM), offene Punkte
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/**
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* @file allocator.h
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*
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* Memory management interface for libghostty-vt.
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*/
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#ifndef GHOSTTY_VT_ALLOCATOR_H
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#define GHOSTTY_VT_ALLOCATOR_H
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#include <stdbool.h>
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#include <stddef.h>
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#include <stdint.h>
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/** @defgroup allocator Memory Management
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*
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* libghostty-vt does require memory allocation for various operations,
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* but is resilient to allocation failures and will gracefully handle
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* out-of-memory situations by returning error codes.
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*
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* The exact memory management semantics are documented in the relevant
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* functions and data structures.
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*
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* libghostty-vt uses explicit memory allocation via an allocator
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* interface provided by GhosttyAllocator. The interface is based on the
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* [Zig](https://ziglang.org) allocator interface, since this has been
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* shown to be a flexible and powerful interface in practice and enables
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* a wide variety of allocation strategies.
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*
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* **For the common case, you can pass NULL as the allocator for any
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* function that accepts one,** and libghostty will use a default allocator.
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* The default allocator will be libc malloc/free if libc is linked.
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* Otherwise, a custom allocator is used (currently Zig's SMP allocator)
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* that doesn't require any external dependencies.
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*
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* ## Basic Usage
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*
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* For simple use cases, you can ignore this interface entirely by passing NULL
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* as the allocator parameter to functions that accept one. This will use the
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* default allocator (typically libc malloc/free, if libc is linked, but
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* we provide our own default allocator if libc isn't linked).
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*
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* To use a custom allocator:
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* 1. Implement the GhosttyAllocatorVtable function pointers
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* 2. Create a GhosttyAllocator struct with your vtable and context
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* 3. Pass the allocator to functions that accept one
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*
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* @{
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*/
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/**
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* Function table for custom memory allocator operations.
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*
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* This vtable defines the interface for a custom memory allocator. All
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* function pointers must be valid and non-NULL.
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*
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* @ingroup allocator
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*
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* If you're not going to use a custom allocator, you can ignore all of
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* this. All functions that take an allocator pointer allow NULL to use a
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* default allocator.
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*
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* The interface is based on the Zig allocator interface. I'll say up front
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* that it is easy to look at this interface and think "wow, this is really
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* overcomplicated". The reason for this complexity is well thought out by
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* the Zig folks, and it enables a diverse set of allocation strategies
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* as shown by the Zig ecosystem. As a consolation, please note that many
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* of the arguments are only needed for advanced use cases and can be
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* safely ignored in simple implementations. For example, if you look at
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* the Zig implementation of the libc allocator in `lib/std/heap.zig`
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* (search for CAllocator), you'll see it is very simple.
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*
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* We chose to align with the Zig allocator interface because:
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*
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* 1. It is a proven interface that serves a wide variety of use cases
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* in the real world via the Zig ecosystem. It's shown to work.
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*
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* 2. Our core implementation itself is Zig, and this lets us very
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* cheaply and easily convert between C and Zig allocators.
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*
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* NOTE(mitchellh): In the future, we can have default implementations of
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* resize/remap and allow those to be null.
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*/
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typedef struct {
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/**
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* Return a pointer to `len` bytes with specified `alignment`, or return
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* `NULL` indicating the allocation failed.
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*
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* @param ctx The allocator context
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* @param len Number of bytes to allocate
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* @param alignment Required alignment for the allocation. Guaranteed to
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* be a power of two between 1 and 16 inclusive.
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* @param ret_addr First return address of the allocation call stack (0 if not provided)
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* @return Pointer to allocated memory, or NULL if allocation failed
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*/
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void* (*alloc)(void *ctx, size_t len, uint8_t alignment, uintptr_t ret_addr);
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/**
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* Attempt to expand or shrink memory in place.
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*
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* `memory_len` must equal the length requested from the most recent
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* successful call to `alloc`, `resize`, or `remap`. `alignment` must
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* equal the same value that was passed as the `alignment` parameter to
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* the original `alloc` call.
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*
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* `new_len` must be greater than zero.
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*
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* @param ctx The allocator context
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* @param memory Pointer to the memory block to resize
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* @param memory_len Current size of the memory block
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* @param alignment Alignment (must match original allocation)
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* @param new_len New requested size
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* @param ret_addr First return address of the allocation call stack (0 if not provided)
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* @return true if resize was successful in-place, false if relocation would be required
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*/
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bool (*resize)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, size_t new_len, uintptr_t ret_addr);
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/**
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* Attempt to expand or shrink memory, allowing relocation.
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*
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* `memory_len` must equal the length requested from the most recent
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* successful call to `alloc`, `resize`, or `remap`. `alignment` must
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* equal the same value that was passed as the `alignment` parameter to
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* the original `alloc` call.
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*
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* A non-`NULL` return value indicates the resize was successful. The
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* allocation may have same address, or may have been relocated. In either
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* case, the allocation now has size of `new_len`. A `NULL` return value
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* indicates that the resize would be equivalent to allocating new memory,
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* copying the bytes from the old memory, and then freeing the old memory.
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* In such case, it is more efficient for the caller to perform the copy.
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*
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* `new_len` must be greater than zero.
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*
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* @param ctx The allocator context
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* @param memory Pointer to the memory block to remap
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* @param memory_len Current size of the memory block
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* @param alignment Alignment (must match original allocation)
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* @param new_len New requested size
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* @param ret_addr First return address of the allocation call stack (0 if not provided)
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* @return Pointer to resized memory (may be relocated), or NULL if manual copy is needed
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*/
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void* (*remap)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, size_t new_len, uintptr_t ret_addr);
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/**
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* Free and invalidate a region of memory.
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*
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* `memory_len` must equal the length requested from the most recent
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* successful call to `alloc`, `resize`, or `remap`. `alignment` must
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* equal the same value that was passed as the `alignment` parameter to
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* the original `alloc` call.
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*
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* @param ctx The allocator context
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* @param memory Pointer to the memory block to free
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* @param memory_len Size of the memory block
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* @param alignment Alignment (must match original allocation)
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* @param ret_addr First return address of the allocation call stack (0 if not provided)
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*/
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void (*free)(void *ctx, void *memory, size_t memory_len, uint8_t alignment, uintptr_t ret_addr);
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} GhosttyAllocatorVtable;
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/**
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* Custom memory allocator.
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*
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* For functions that take an allocator pointer, a NULL pointer indicates
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* that the default allocator should be used. The default allocator will
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* be libc malloc/free if we're linking to libc. If libc isn't linked,
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* a custom allocator is used (currently Zig's SMP allocator).
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*
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* @ingroup allocator
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*
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* Usage example:
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* @code
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* GhosttyAllocator allocator = {
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* .vtable = &my_allocator_vtable,
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* .ctx = my_allocator_state
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* };
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* @endcode
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*/
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typedef struct GhosttyAllocator {
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/**
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* Opaque context pointer passed to all vtable functions.
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* This allows the allocator implementation to maintain state
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* or reference external resources needed for memory management.
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*/
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void *ctx;
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/**
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* Pointer to the allocator's vtable containing function pointers
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* for memory operations (alloc, resize, remap, free).
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*/
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const GhosttyAllocatorVtable *vtable;
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} GhosttyAllocator;
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/** @} */
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#endif /* GHOSTTY_VT_ALLOCATOR_H */
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